I am a 3D Artist with experience in Hard-surface modeling and texturing with a Masters Degree in Game Design.
- Responsible for modeling and texturing all of the assets featured in the game.
- In-charge of deciding the look and visual theme of the game.
- Responsible for posting and marketing the game on social media.
I was responsible for modeling and texturing the 3D assets for props, weapons and various environmental assets on multiple projects during my time there.