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Sangeet Chonkarathil
Sangeet Chonkarathil
Game Design Graduate
Orlando, United States

Summary

I am a 3D Artist with experience in Hard-surface modeling and texturing with a Masters Degree in Game Design.

Skills

3D ModelingLow-poly ModelingTexturing

Software proficiency

Maya
Maya
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unity
Unity
Quixel Mixer
Quixel Mixer

Experience

  • 3D Artist at TLDR Games
    Winter Park, United States of America
    July 2020 - Present

    - Responsible for modeling and texturing all of the assets featured in the game.

    - In-charge of deciding the look and visual theme of the game.

    - Responsible for posting and marketing the game on social media.

  • 3D Artist at Zygobot Studios
    Winter Park, United States of America
    September 2018 - October 2020

    I was responsible for modeling and texturing the 3D assets for props, weapons and various environmental assets on multiple projects during my time there.